### exported: Tue Sep 27 10:53:15 2022 ### from: Arnold 7.0.0.0 [47ab20b9] windows clang-10.0.1 oiio-2.3.2 osl-1.12.0 vdb-7.1.1 clm-2.0.0.235 rlm-14.1.3 optix-6.6.0 2021/10/07 01:16:30 ### host app: MtoA 5.0.0 32e7688a (fix-5.0.0) Maya 2020 ### user: Stephen Blair ### render_layer: defaultRenderLayer ### scene: C:/Users/Stephen Blair/Downloads/Light-Portal.ma ### meters_per_unit: 0.010000 options { AA_samples 3 outputs "RGBA RGBA defaultArnoldFilter/gaussian_filter defaultArnoldDriver/driver_exr.RGBA" xres 600 yres 338 pixel_aspect_ratio 1.00104332 bucket_size 16 texture_per_file_stats on texture_searchpath "C:/Users/Stephen Blair/Documents/maya/projects/default/sourceimages" texture_automip off camera "/RenderCam/RenderCamShape" meters_per_unit 0.00999999978 frame 1 procedural_searchpath "C:/Users/Stephen Blair/Documents/maya/projects/default/" GI_diffuse_depth 1 GI_specular_depth 1 GI_transmission_depth 8 declare render_layer constant STRING render_layer "defaultRenderLayer" } gaussian_filter { name defaultArnoldFilter/gaussian_filter } driver_exr { name defaultArnoldDriver/driver_exr.RGBA filename "C:/Users/Stephen Blair/Documents/maya/projects/default/images/Light-Portal.exr" } persp_camera { name /RenderCam/RenderCamShape matrix 0.763796031 -4.33680869e-19 -0.645457685 0 -0.00381164369 0.999982536 -0.00451047113 0 0.64544642 0.00590533484 0.76378274 0 16.3391876 -0.604247451 14.653553 1 near_clip 0.100000001 far_clip 10000 shutter_start 0 shutter_end 0 shutter_type "box" rolling_shutter "off" rolling_shutter_duration 0 motion_start 0 motion_end 0 exposure 0 fov 65.4704514 uv_remap 0 0 0 1 declare dcc_name constant STRING dcc_name "RenderCamShape" } skydome_light { name /aiSkyDomeLight1/aiSkyDomeLightShape1 exposure 4 cast_shadows on cast_volumetric_shadows on shadow_density 1 shadow_color 0 0 0 samples 4 normalize on camera 1 transmission 1 diffuse 1 specular 1 sss 1 indirect 1 max_bounces 999 volume_samples 2 volume 1 aov "default" resolution 1000 format "latlong" portal_mode "interior_only" aov_indirect off declare dcc_name constant STRING dcc_name "aiSkyDomeLightShape1" } polymesh { name /pCube1/pCubeShape1 visibility 255 sidedness 255 matrix 49.785183 0 0 0 0 29.3917961 0 0 0 0 49.785183 0 0 0 0 1 shader "aiStandardSurface1" id 528272281 nsides 29 1 b85UINT B!%<_l4$$$$+%< vidxs 116 1 b85UINT B+*w'\&pa\;&VCXQ'RTn?*-VLS$[*)Q(4HON*e+Ke(k;sV'nd0[$vN,E*H_g]&9A>I%YYOZ)N,Gv,`EA),_Zr--&*/1-ANA5-\rS9+G(H-,(0Zf(jv9q&:kao&<.Zc$B?-l(QTVw'9F;k$'?'a nidxs 116 1 b85UINT B$v2N*&9nA:'RU4J(k<'Z*.woj+G^c%,)QSb,`De^-B8S%.$+dv.ZtXA/3*JZG]18ct45Gos85c?0<6CxgD7%l6L6_H-N7A;NT8>J&\ uvidxs 116 1 b85UINT B.=hPv(k;aG(Q92h)hJ?T-%,ll$\'%m*JFuh-x&81+GUMr*/tl%$vNAS-Zp,x&:5.`%Z_Qt,F0OG0UE`S09.*W0ovK]16E]a1Qioe.Z5OW/VF>-+G:xA&;_^9'::2($CWE7+.FaI)Or=5$(W<) vlist 32 1 b85VECTOR aDq99aDq9989+]c89+]caDq9989+]caDq99!89+]c$$$$)aDq9989+]caDq9989+]c89+]c!aDq99$$$$(89+]caDq99aDq99a8L3h89+]caDq99a8L3h89+]c89+]ca8L3haDq9989+]ca8L3haDq99aDq99_v\L/89+]caDq99_v\L/89+]c89+]c_v\L/aDq9989+]c_v\L/!aDq99$$$$'8,dhBaDq99a8L3h8,dhBaDq99_v\L/8,dhBaDq9989+]c8,dhBaDq9989+]c8,dhB89+]c_v\L/8,dhB89+]ca8L3h8,dhB89+]caDq998,dhB89+]caDq99a(%c;aDq99a8L3ha(%c;aDq99_v\L/a(%c;aDq9989+]ca(%c;aDq9989+]ca(%c;89+]c_v\L/a(%c;89+]ca8L3ha(%c;89+]caDq99a(%c;89+]c nlist 64 1 b85VECTOR zzaRT=czzaRT=dzzaRT=dzzaRT=dzaRT=czzaRT=czzaRT=dzzaRT=d!$$$$$$$$$'yzz8Fcb8zzyzzyz8Fcb8zz8Fcb8zzyzzyzaRT=dzzaRT=czzaRT=czzaRT=dzzyzzyzz8Fcb8zz8Fcb8!$$$$$$$$$'aRT=dzzaRT=d!$$$$$$$$$'aRT=dzzaRT=dzyzzy!$$$$$$$$$'yzzyzaRT=dzzaRT=d!$$$$$$$$$'aRT=dzzaRT=czyzzy!$$$$$$$$$'8Fcb8zzyzzyzz8Fcb8zzyzzyaRT=dzzaRT=d!$$$$$$$$$(aRT=dzzaRT=dzzaRT=dzzaRT=dyzzy!$$$$$$$$$(yzzyzz8Fcb8zzyaRT=dzzaRT=d!$$$$$$$$$(aRT=czzaRT=dzzaRT=dzzaRT=dyzzyzz uvlist 44 1 b85VECTOR2 82:0xz8@m7reTb7l@Ea85CGW8=>@m89*?E8=>@m8C@Kn7l@Ea8@m8